© 2017 Crerated by BRIT TAC EVENTS.

CONDUCT

We operate a zero tolerance policy to poor conduct!

We will not tolerate cheats!

We will not tolerate cheat calling or abusive behaviour towards anybody! (tell a marshal that is what they are there for!)

We will not tolerate blind firing!

The marshals word is final and arguing will not be tolerated!

3 strikes and your out!

1st time you will be warned

2nd time you will leave the game (for at least 30 mins)

3rd time you will leave the event, and be banned from any future events with Brit Tac (this includes weekend events and our home site games)

IF YOU HAVE ANY PROBLEMS INFORM A MARSHAL IMMEDIATELY, NOT HOURS LATER WHEN NOTHING CAN BE DONE!

 

HITS:

When Hit, a player must leave the playing area as quickly as possible with one hand raised in the air above their head whilst continuously calling “dead man walking”.

A hit is classed as a direct strike from a BB on any part of the player and their equipment including the weapon in hand.

Dead men can not talk and will be deemed as poor conduct

 

FIRE MODE/FPS LIMITS:

AEGs/GBB Rifle/Pistol = maximum 368 FPS with .2g BBs.

Single shot bolt action sniper = maximum 500 FPS with .2g BBS (30 Meter minimum engagement rule)

All weapons will be chronographed before commencement of play with 0.20g bb’s and random chronographing will take place throughout the event. Please ensure your weapons is within the limits as any weapon found to be over the FPS limit must be placed back in the player’s vehicle or left in the event office until the end of the event. No exceptions will be made.

Any player found trying to cheat the chrono will be immediately removed from the event.

 

SINGLE SHOT ONLY INSIDE BUILDINGS

You may fire full auto in to/out of a building, but must switch to semi once you are in a building.

 

AMMO LIMITS

No loose ammunition is to be carried, all ammo must be carried in magazines, however loose ammunition can be stored at your team regeneration point and you can replenish your ammo as and when required throughout the day at regen.

ASSAULT WEAPONS

Mid or Low Capacity Magazines Only NO HI CAPS!!!

The maximum magazine limit. A maximum of 8 magazines in total for your primary weapon (to be shown at chrono prior to game on)

SNIPER RIFLES

100 BB’s at any one time(in magazines) + Sidearm (no AEG allowed at the same time as using sniper rifle, side arm only)

DMR (CAMP SPARTA ONLY, NO DMR'S AT COPEHILL DOWN)

Max FPS of 450 on .2g bb (or its equivalent in joules),Must be locked to semi (no adjustable mosfets),30m minimum engagement rule applies

No DMR use inside buildings (must switch to pistol),Must be a recognised DMR and have optics fitted (not just a hot MP5k!)

DMR ammo limit reduced to a max of 5 midcaps in game

SUPPORT WEAPONS

1 Full Box Magazine (Maximum size of 3000 rounds)

PISTOLS

A maximum 5, standard capacity (i.e. Not extended mags) Magazines can be carried (1 in the pistol and 4 spares).

If you use extended magazines for your pistol, then the limit is 3 magazines

All weapons will be chronographed before commencement of play with 0.20g bb’s and random chronographing will take place throughout the event. Please ensure your weapons is within the limits as any weapon found to be over the FPS limit must be placed back in the player’s vehicle or left in the event office until the end of the event. No exceptions will be made.

Any player found trying to cheat the chrono will be immediately removed from the event.

MEDIC RULES

Any medic rules in play will be explained at the event game brief.

RULES OF ENGAGEMENT (MISSION SIM ONLY)

Any ROE will given during your execution brief at the event

BANG RULE

We do not enforce the BANG rule, but you may use it at your discretion, we do however expect common sense at close ranges!

PYRO (COPEHILL DOWN RULES)

Only pyro purchased from Brit Tac Events will be able to be used at this event. (with the exception of BFG’s 9mm and below only)

NO MK9 or above allowed!

Buildings. (Grenade thrown in)

Any player in a room is dead unless behind hard cover. Hard cover is classed as a physical barrier between the player and line of sight of the grenade i.e a wall, not hiding behind the player in front of you!

Outside/open terrain. (Grenade thrown)

Kill radius of within 5m/15ft. Hard cover rule applies

Smoke

Smoke is for screening purposes only and does not have any other in game effect. Military smokes are allowed outside of buildings. No military smokes inside buildings.

 

Game effect pyro

Any other pyro which has any in game effects will be used and controlled by a marshall, the marshal will inform the players effected and to what extent.

PYRO( CAMP SPARTA RULES)
Only TLSFX OR EG MK5 or below is to be used INSIDE buildings only, re-usable grenades at a maximum of 9mm blank can also be used INSIDE of buildings only

NOTHING THAT GOES BANG TO BE USED OUTSIDE BY PLAYERS AT ALL!

PLEASE NOTE USE OF ANYTHING OTHER THAN THIS APPROVED PYRO WILL RESULT IN YOU BEING ASKED TO LEAVE THE EVENT.

Buildings. (Grenade thrown in)
Any player in a room is dead unless behind hard cover. Hard cover is classed as a physical barrier between the player and line of sight of the grenade i.e a wall, not hiding behind the player in front of you!


Smoke
Smoke is for screening purposes only and does not have any other in game effect. Military smokes are allowed outside of buildings. No military smokes inside buildings
.

 

SLEEPING

1. Sleeping in game (24hr-36hr Mission Sim games only). Players that choose to do so must wear their eye protection at all times. (post a sentry)

2. An allocated safe sleeping building (Weekend Theme games,if one is available at the event).

3. Your vehicle within the Car Park

4. Off site (Must sign out and back in on return)

 

ADMIN

• ALL WEAPONS MUST BE MADE SAFE BEFORE ENTERING A SAFE ZONE!

• The minimum age of players is 14 years old and they must be accompanied by an adult when on site(up to the age of 16). A disclaimer will have to be signed by the supervising adult before play can commence and by a parent/guardian for any player under 18

• All players must wear adequate footwear which gives maximum ankle support (i.e. boots, no trainers!). Players are also advised to wear full face masks. This is not mandatory for adults but is a must for those under the age of 16 yrs. Safety glasses to ballistic standard must be worn at all times on the site except in the safe zone. Gloves and a helmet are advised.

• All players must ensure whilst travelling to and from the site that their weapons are transported in either a hard or soft case. At no time should weapons be visible to the general public. This is for your own safety!

• All players must sign in and out when entering or leaving the site.

 

• No smoking is allowed whilst inside any of the buildings but provision will be made for smokers outside of the building.

• Do not use the buildings as a toilet, there will be toilets allocated around the site. DO NOT ATTACK THE TOILETS!(or tip them over when your mates in them!)

• No green military lasers to be used on site. Low powered red lasers are permitted.

• Violence, intimidation and bullying will not be tolerated on this site against players or marshals. Any person committing such an act will be removed from the building and membership will be terminated.

• Anybody caught causing non-accidental damage to the site will be held liable for the cost of repair.

• Players must not enter rooms/buildings/areas with ‘out of bounds’ signs on or warning tape.

• The marshal’s word is final.

• no fixed blade knifes (rubber training knives allowed)

• All deposits are non refundable, unless we cancel/change the event dates.